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Study mode:
on
1
Intro
2
Store Promotion
3
Membership Promotion
4
Defining the core elements of the shooter
5
Defining the game we are going to develop
6
Developing the character mechanics and the 3Cs
7
Project Creation
8
Blueprints basics and adding a double jump
9
Add camera shake while moving and landing
10
Add sprint ability to our character
11
Add a crosshair to our HUD
12
Line trace to simulate bullets
13
Spawning an explosion to where the bullet hit
14
Creating the game mode and the state of the game
15
Create the goal blueprint and set up the win condition for our game
16
Creation of the intel blueprint and its interaction
17
Checking if all the intel is gathered in order to win
18
Creating the guard
19
Guard movement
20
Guard Patrol behavior
21
Making the guard see us and stopping the patrol action
22
Guard ability to report us and make us lose the game
23
Losing sight of the main character
24
Guard looking for the player state
25
Adding a text renderer to let the player know the guard state
26
Learning to the debug logic in the Guard
27
Shooting the guard
28
Fixing patrol location bug
29
Creating the map and teaching the basic mechanics
30
Finishing the map and testing the game
Description:
Embark on a comprehensive tutorial to create your first person shooter game in Unreal Engine 5. Begin by defining core elements and character mechanics, then dive into project creation and Blueprint basics. Master essential features like double jump, camera shake, sprint ability, and HUD crosshair. Implement bullet simulation, explosion effects, and game mode setup. Design win conditions, create interactive elements, and develop AI-controlled guards with patrol behaviors and player detection. Learn debugging techniques, map creation, and game testing. By the end, gain a solid foundation in FPS game development using UE5's powerful tools and systems.

Creating Your First Person Shooter Game in Unreal Engine 5 - UE5 Beginner Tutorial

UNF Games
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