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1
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2
Intro
3
Project and folder creation
4
Import and assign the character in the game mode
5
Create the hookshot blueprint
6
Add Hookshot input and blueprint inside the character
7
Line traces to determine the hoookshot hit
8
Determine a good location for the character
9
Create a collision trace channel for the hookshot to know which objects I can hit
10
Encapsulate the behavior in the hookshot class
11
Moving the character instead of teleporting it
12
Handle shooting the air
13
Implementing the Hook and Chain
14
Create the needed chains by using the instanced mesh component
15
Modify the logic to work in real time
16
Hookshot animation
17
Tell the character to move through an event dispatcher
18
Handle the returning state
19
Polish the movement and collision of the mechanic
20
Add a crosshair
21
Secret Sauce
22
Attaching the hookshot to the hand
23
Polishing the hookshot and adding restrictions
24
Conclusions
Description:
Learn how to create a grappling hook (hookshot) mechanic in Unreal Engine 5 using Blueprints. Dive into the process of implementing this popular game feature, from setting up the project and creating the necessary blueprints to fine-tuning the movement and collision mechanics. Explore techniques for line tracing, character movement, mesh creation, and real-time logic implementation. Master the art of adding visual polish with chain animations, crosshairs, and hand attachments. By the end of this comprehensive tutorial, gain the skills to enhance your game's traversal mechanics and create more engaging gameplay experiences.

Make Your Game Cooler With a Hookshot - Unreal Engine 5 Blueprint Tutorial

UNF Games
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