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1
Intro
2
Demo
3
Console Project
4
Windows Setup
5
Potter Algorithm
6
Hit Wall
7
Rotations
8
Shading
9
Walking Forward
10
Floor Shading
11
Collision Detection
12
Testing Crysis
Description:
Explore the creation of a 3D engine using ASCII characters in the Windows Command Prompt through this 39-minute tutorial video. Learn how to develop a sophisticated first-person shooter with just 200 lines of C++ code. Discover the step-by-step process, from setting up the console window to implementing collision detection. Gain insights into key concepts such as ray-casting, wall rendering, rotation mechanics, shading techniques, and player movement. Access the complete source code on GitHub and join the community Discord for further discussions. Ideal for programmers interested in game development and graphics programming using minimal resources.

Code-It-Yourself! First Person Shooter - Quick and Simple C++

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