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Study mode:
on
1
Intro
2
Drawing the track
3
Drawing the car
4
Perspective
5
Line Positioning
6
Track Creation
7
Speed
8
Game Design
9
Track Distance
10
Lap Times
11
Background Scenery
12
Conclusion
Description:
Learn to create a retro-style arcade racing game from scratch using simple C++ programming techniques. Explore the fundamentals of game development, including track design, car rendering, perspective line positioning, and game mechanics. Discover how basic mathematical concepts and rules can be transformed into an engaging racing experience. Follow along to implement features such as lap times, background scenery, and track creation. Gain insights into game design principles and how to bring a complex game to life using only a command prompt interface.

Code-It-Yourself: Retro Arcade Racing Game in C++

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