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1
Intro
2
Collisions
3
Terrain
4
Physics Engine
5
Dummy Object
6
Physics Object
7
Drawing Routine
8
Collision Detection
9
Collision Reflection
10
Bounce Detection
11
Boom Function
12
Creating a Crater
13
Creating a Missile
14
Adding a Worm
Description:
Embark on a multi-part coding journey to create a Worms-like game from scratch using C++. Learn essential game development concepts including collision detection, terrain manipulation, physics engine implementation, object drawing routines, and more. Dive into the intricacies of creating interactive game elements such as missiles, craters, and worm characters while mastering advanced programming techniques. Follow along with provided source code and join a vibrant community of developers to enhance your skills in game development and C++ programming.

Code-It-Yourself: Worms Game Development in C++ - Part 1

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