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1
Introduction
2
Mechanical Arm
3
Mechanism
4
Parameters
5
Simple system
6
Rotation
7
Parameter
8
Arm rotation
9
Pick up object
10
Collider
11
Arm Nose
12
Pickup Object
13
Release Object
14
Rigid Body
15
Nose Camera
Description:
Dive into advanced UGV robot simulation in Unity with C# in this 15th installment of a comprehensive tutorial series. Learn to program complex actions like object pickup and drop-off, building upon previous lessons on triggers. Explore mechanical arm mechanisms, rotation parameters, and collider interactions. Implement a rigid body system and integrate a nose camera for enhanced functionality. Access source code and additional resources on the Mecharithm website, and join the growing community of robotics enthusiasts. Expect weekly updates to this in-depth course on developing a robotic simulator using Unity.

Robotic Simulator - Creating an Advanced UGV Robot in Unity with C#

Mecharithm - Robotics and Mechatronics
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