Dive into advanced UGV robot simulation in Unity with C# in this 15th installment of a comprehensive tutorial series. Learn to program complex actions like object pickup and drop-off, building upon previous lessons on triggers. Explore mechanical arm mechanisms, rotation parameters, and collider interactions. Implement a rigid body system and integrate a nose camera for enhanced functionality. Access source code and additional resources on the Mecharithm website, and join the growing community of robotics enthusiasts. Expect weekly updates to this in-depth course on developing a robotic simulator using Unity.
Robotic Simulator - Creating an Advanced UGV Robot in Unity with C#