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1
Intro
2
Player Script
3
RPC Method
4
Dead Pool
5
Taking Damage
6
Player Setup
7
Player Defaults
8
Colliders
9
Die
10
Setup Method
11
Update Method
12
Testing
13
Respawn Method
14
Respawn Code
15
Match Settings Code
16
Game Manager Code
17
Respawn
Description:
Learn to implement player respawning in a multiplayer first-person shooter using Unity's Networking system (uNet) in this intermediate-level tutorial video. Explore key concepts including RPC methods, dead pools, damage systems, player setup, and match settings. Follow along as the instructor guides you through creating a Player script, handling player deaths, setting up respawn mechanics, and integrating these features into the game manager. Gain hands-on experience with C# programming and Unity's multiplayer framework while enhancing your game development skills.

Making a Multiplayer FPS in Unity - uNet Tutorial

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