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1
Intro
2
The Problem
3
User Interface
4
Pirate Ship Example
5
Room List
6
Deleting Rooms
7
Deleting a Room
8
MouseDown
9
Delete
10
Cleaning up
Description:
Explore the development of a beam trajectory optimization code for the game FTL in this 37-minute tutorial video. Learn how to build a starship piece by piece while navigating through battles and missions, focusing on the powerful yet technically challenging beam weaponry. Dive into creating a user interface, handling pirate ship examples, managing room lists, and implementing deletion functionalities. Gain insights into cleaning up code and enhancing your programming skills using VPython. Follow along with the step-by-step process, from introducing the problem to refining the user interface and implementing crucial features for an efficient beam optimizer.

FTL Beam Optimizer - Building a Starship Weapon Trajectory Code - Episode 1

Let's Code Physics
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