Explore different methods for crafting beautiful and highly optimized loading pipelines in this engineer-oriented conference talk from Unreal Fest Europe 2019. Delve into asset loading management techniques for achieving good performance and smooth transitions in both single and multiplayer games. Learn about multithreading in Unreal Engine 4, creating effective loading screens, implementing module loads, utilizing Slate for UI development, and leveraging Seamless Travel for seamless level transitions. Gain insights into debugging tips and best practices for optimizing your game's loading process from Epic Games' Support Engineer Axel Riffard.
Async Loading Screens and Transition Levels - Unreal Fest Europe 2019 - Unreal Engine