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on
1
Start
2
Introduction of Luke
3
A closer look at Velvet Spectrum projects
4
Project overview
5
Work begins in Aero
6
Previewing asset animations
7
Where to access starter assets within Aero
8
Applying a behavior for your asset
9
Exploring the position settings of an asset
10
Creating your own custom behavior
11
Advice for organizing your Aero projects and files
12
Where did Luke get the idea for this project?
13
Which apps doe Luke use to model and texture his assets?
14
Setting movement and triggers
15
Exploring preset starter packs + masking layers with assets
16
A demo of how Aero triggers are recognized
17
Creating custom borders using assets and ornaments
18
Helpful Keyboard shortcuts
19
Customizing a graphic banner
20
Working in After Effects
21
Applying default effects to elements in After Effects
22
Using Adobe Media Encoder
23
Importing custom animated assets into Aero
24
Rotation snapping in Aero
25
Sharing projects from Aero
26
Working in Photoshop
27
Importing photoshop creating into Aero
28
Using other objects as a project size reference
29
Creating the final project sequence
30
Applying a gradient maps in photoshop
31
Recap of work from Day 1
Description:
Explore the creative process of bringing 2D and 3D designs together into an interactive augmented reality experience in this comprehensive tutorial featuring Luke Choice, founder of Velvet Spectrum. Dive into the world of Adobe Aero, Photoshop, and After Effects as Luke guides you through scanning images, preparing layers, and applying triggers and behaviors. Learn valuable techniques for organizing projects, creating custom behaviors, and masking layers with assets. Discover how to work efficiently with keyboard shortcuts, customize graphic banners, and apply effects in After Effects. Gain insights on importing animated assets into Aero, using rotation snapping, and sharing projects. Explore Photoshop integration, including importing creations into Aero and applying gradient maps. Perfect for designers looking to expand their skills in augmented reality and Adobe Creative Suite applications.

The Power of AR: Creating Interactive Experiences with Aero, Photoshop, and After Effects - Part 1

Adobe
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