Explore the cutting-edge world creation workflows of Voxel Plugin 2.0 in this comprehensive two-and-a-half-hour conference talk. Dive deep into the latest updates and next-generation editor and runtime tools presented by the team behind this groundbreaking plugin. Learn about the concept of voxels, their applications in popular games like Minecraft, Astroneer, and Just Cause 3, and understand why they are becoming increasingly important in game development. Discover the new framework, block rendering techniques, and licensing options available. Witness live demonstrations of world generation, mountain sculpting and painting, and the powerful graph system. Gain insights into creating diverse landscapes, including spheres, mountains, and foliage clusters. Whether you're a seasoned developer or new to voxel-based world creation, this talk offers valuable knowledge to enhance your game development skills.
Digging Deep - Voxel Plugin 2.0's Next-Gen World Creation Workflows - Inside Unreal