Главная
Study mode:
on
1
Countdown Video
2
News
3
Karma Earners
4
Community Spotlights
5
Intro Graphic
6
Introduction and Outline
7
Setup
8
Cooking and Chunking Process
9
File Size
10
Manifest File
11
Locally Hosted Website
12
Deployment ID
13
Questions and Answers Session One
14
Implementing Code for ChunkDownloader GameInstance,GameMode,Blueprints, etc
15
Running ChunkDownloader
16
Runtime ChunkDownloader
17
Live Debugging
18
Background at Runtime
19
Question and Answers Session Two
20
Information and Outro
Description:
Dive into a comprehensive tutorial on ChunkDownloader in Unreal Engine with Michael Prinke. Learn how to set up ChunkDownloader, break assets into Pak files, and integrate it into your GameInstance. Explore the cooking and chunking process, understand file sizes, and work with manifest files. Discover how to use a locally hosted website and deployment IDs. Follow along with code implementation for GameInstance, GameMode, and Blueprints. Gain insights into running ChunkDownloader, runtime operations, live debugging, and background processes. Benefit from two Q&A sessions addressing common queries and challenges.

ChunkDownloader Explained - Inside Unreal

Unreal Engine
Add to list