Главная
Study mode:
on
1
Introduction
2
Unity Installation
3
HDRP Setup
4
Volume Framework
5
Ray Traced Ambient Occlusion RTAO
6
Ray Tracing Light Cluster
7
Ray Traced Reflections RTR
8
Ray Traced Global Illumination RTGI
9
Ray Traced Shadows
10
All-in
11
Path Tracing
12
Conclusion
Description:
Discover how to enable ray tracing in Unity projects using the High Definition Render Pipeline (HDRP) wizard in this 36-minute webinar. Learn to implement and fine-tune ray-traced effects such as ambient occlusion, reflection, global illumination, shadows, recursive rendering, and path tracing. Explore debug views for isolating effects and receive recommendations for optimizing frame rates across various use cases, from gaming to high-end visualizations. Follow along as Unity's Technical Art Manager, Pierre Yves Donzallaz, guides you through the process, covering Unity installation, HDRP setup, Volume Framework, and detailed explanations of each ray-tracing technique. Gain insights into using Unity 2021.1 for accessing the latest ray-tracing features and enhance your understanding of real-time ray tracing in Unity.

Activating Ray Tracing with Unity's High Definition Render Pipeline

Unity
Add to list
0:00 / 0:00