Learn how to implement 2D character movement and jumping in Unity using Rigidbody2D in this comprehensive 34-minute tutorial. Gain an introduction to C# programming while creating a PlayerController script to handle character movement. Follow along as the instructor guides you through setting up Unity, creating sprites, adding Rigidbody2D and colliders, and implementing essential C# concepts. Master techniques for player input, using AddForce for movement and jumping, implementing ground checks, preventing rotation, and handling trigger events. By the end of this tutorial, you'll have a solid foundation in 2D character control in Unity, complete with double jump prevention and final Rigidbody2D adjustments.
2D Character Movement in Unity - Rigidbody2D Movement and Jumping in Unity - Unity Tutorial