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1
Intro
2
GitHub
3
Commits
4
Premake
5
Collaboration
6
Projects
7
Wiki
8
Mac OS
9
Build fails
10
Static vs Dynamic runtime
11
Enable asserts
12
Outro
Description:
Learn how to integrate GitHub with the Hazel game engine project, covering version control, collaboration, and project management. Explore commits, Premake configuration, wiki creation, and cross-platform development for Mac OS. Address build failures, understand static vs dynamic runtime differences, and enable asserts for improved debugging. Gain practical insights into professional game engine development workflows and best practices.

GitHub and Hazel - Game Engine Series

The Cherno
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