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#1 | LEARN UNITY AS AN ABSOLUTE BEGINNER! 🎮 | Getting Started With Unity | Unity Tutorial
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#2 | CREATING OUR FIRST C# SCRIPT! 🎮 | Unity For Beginners | Unity Tutorial
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#3 | DATA TYPES & FIELDS 🎮 | Unity For Beginners | Unity Tutorial
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#4 | PROPERTIES & GET/SET METHODS 🎮 | Unity For Beginners | Unity Tutorial
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#5 | METHODS & DEBUGGING CODE 🎮 | Unity For Beginners | Unity Tutorial
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#6 | CONDITIONAL STATEMENTS 🎮 | Unity For Beginners | Unity Tutorial
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#7 | CREATING YOUR FIRST GAME IN UNITY 🎮 | Unity For Beginners | Unity Tutorial
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#8 | LOOPS IN UNITY WITH EXAMPLES 🎮 | Unity For Beginners | Unity Tutorial
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#9 | VECTOR MAGNITUDE & SQRMAGNITUDE 🎮 | Unity For Beginners | Unity Tutorial
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#10 | ENABLE/DISABLE COMPONENTS & GAMEOBJECTS 🎮 | Unity For Beginners | Unity Tutorial
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#11 | TIME.DELTATIME EXPLAINED 🎮 | Unity For Beginners | Unity Tutorial
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#12 | TRANSLATE, ROTATE & LOOKAT IN UNITY 🎮 | Unity For Beginners | Unity Tutorial
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#13 | RIGIDBODY VS. TRANSFORM AND UPDATE VS. FIXEDUPDATE 🎮 | Unity For Beginners | Unity Tutorial
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#14 | COLLISIONS AND TRIGGERS IN UNITY 🎮 | Unity For Beginners | Unity Tutorial
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#15 | IENUMERATOR & COROUTINE IN UNITY 🎮 | Unity For Beginners | Unity Tutorial
Description:
Embark on a comprehensive 4.5-hour Unity tutorial series designed for absolute beginners eager to dive into video game development. Start with the basics of Unity, then progress through creating C# scripts, understanding data types, properties, and methods. Learn about conditional statements, loops, and debugging techniques while building your first game. Explore essential Unity concepts such as vector operations, component management, and Time.deltaTime. Delve into advanced topics including object manipulation, physics interactions with Rigidbody, and collision detection. Master the use of coroutines and IEnumerators to enhance your game logic. By the end of this series, gain a solid foundation in Unity game development, equipping you with the skills to create your own interactive experiences.

Unity for Beginners

Dani Krossing
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