Главная
Study mode:
on
1
- Intro
2
- Importing Reference Images and Spotlight
3
- Storing Camera Views for Reference
4
- Ref Switcher ZBrush Plugin Match Likeness
5
- Standard Materials and Lighting
6
- Blocking out the Vault-Tec Jumpsuit
7
- Boot Blockout
8
- ZRemeshing and Projecting Blockout Detail
9
- Cloth Sculpting and ZBrush Dynamic Simulation
10
- Projecting Marvelous Designer Wrinkles
11
- ZModeler Hard Surface Accessories
12
- Creating and Controlling Wires
13
- Splitting Clothing into Panels and Projecting Detail
14
- Ribbed Panel Loops
15
- Dynamesh Hard Surface Technique
16
- Boolean Hard Surface Technique
17
- ZRemesh Hard Surface Objects
18
- Zipper IMM
19
- Cleaning Up Hard Surface Sculpts
20
- ZModeler Retopology Brush
Description:
Learn advanced 3D sculpting techniques in this comprehensive tutorial video. Master the art of creating a lifelike digital sculpture and designing a detailed Fallout-inspired jumpsuit. Explore importing reference images, using ZBrush plugins for likeness matching, blocking out clothing, simulating cloth dynamics, and applying hard surface modeling techniques. Dive into specialized processes like creating wires, splitting clothing panels, and utilizing Boolean operations. Enhance your 3D modeling skills with expert guidance on ZRemeshing, retopology, and cleaning up sculpts for a polished final result.

Sculpting a Likeness of Walton Goggins and Creating a Fallout Vault-Tec Jumpsuit in ZBrush

Michael Pavlovich
Add to list
0:00 / 0:00