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Study mode:
on
1
- Intro
2
- Storing History
3
- Masking for Polygroups
4
- Smooth Border Brush
5
- Mask By Border and Polish by Feature
6
- Visibility for Polygroups
7
- Backface Masking Brushes
8
- ZModeler Painting Polygroups
9
- Slice Modifier for Polygroups
10
- ZRemesher Adaptive Size
11
- ZModeler Slice Polyflow Cleanup
12
- ZRemesher Default Geo Cleanup
13
- ZSphere Topology for Filling Gaps
14
- ZModeler Topology Brush for Filling Gaps
15
- Topology Brush for Filling Gaps
16
- ZRemeshing the Ear Separately
17
- Stitching the Ear to the Face
18
- ZRemesh Alt Button Midline Algorithm
19
- Projecting Base Topology to a Sculpt
20
- Dynamic Cloth to Shrinkwrap Geometry
21
- ZProject Brush
22
- Deformation Smart Resym
23
- History Recall Brush
24
- ZRemesher Polypaint Density
25
- ZRemesher Freeze Border
26
- Shrink Wrapping Primitives to Bodyparts
27
- Subdividing and Projecting Detail
28
- Transpose Cloth
29
- ZBrush 2021 Examples
Description:
Explore advanced ZBrush topology techniques for faces, bodies, and more in this comprehensive 1-hour 12-minute tutorial. Master essential tools and workflows including ZModeler, projection methods, and various ZBrush features. Learn to create efficient polygroups, utilize masking techniques, and apply ZRemesher for optimal results. Discover strategies for filling gaps, stitching separate elements, and leveraging dynamic cloth for shrinkwrapping. Gain insights into polypaint density control, freeze border functionality, and smart symmetry operations. Enhance your 3D modeling skills with practical demonstrations of subdividing, projecting details, and using Transpose Cloth. Conclude with examples showcasing ZBrush 2021's capabilities, equipping you with cutting-edge techniques for creating high-quality 3D models.

ZBrush Topology - Face, Body, Whatever - ZModeler, Projection, & More

Michael Pavlovich
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