Dive into the third part of a comprehensive Blender 4.0 beginner tutorial series, focusing on creating a stone environment for a fantasy sword project. Learn essential techniques including outlining, parent-child relationships, animation basics, and camera composition. Explore the powerful Geometry Nodes system to create complex rock layouts and ground meshes. Master lighting techniques, including rim and key lighting, volumetrics, and HDRI implementation for exterior scenes. Delve into the Compositor for advanced visual effects and discover how to create dynamic lightning effects using emitter objects. Gain practical knowledge on character importation from Mixamo, camera animation, and rendering processes. Perfect for absolute beginners, this tutorial provides step-by-step guidance on using common Blender tools while building a visually striking scene.
Blender 4.0 Beginner Tutorial - Fantasy Sword in Stone Project - Part 3