Learn how to transform old sculpts into Character Creator-compatible characters in this comprehensive 52-minute tutorial. Master the Headshot v2 Face Tools workflow, covering installation, GoZ neutral base setup, expression removal, lip sculpting, and polycount reduction. Explore high-res FBX export, Character Creator import, mesh alignment, AI-assisted head generation, and mesh refinement. Discover techniques for attaching heads to bodies, normal baking, and morph adjustments. Apply skin, teeth, and eye textures before utilizing ZBrush for advanced sculpting. Dive into Substance Painter for UDIM texture baking and body texturing. Finally, import textures into Character Creator, adjust lighting, and fine-tune eyeball placement for a polished result.
Headshot v2 Face Tools Workflow - Converting Old Sculpts to CC Compatible Characters