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Study mode:
on
1
- Intro
2
- Deleting Expression Wrinkles
3
- Face Tools Transfer Base Model Only
4
- Transferring Texture to Polypaint
5
- Toggling Polypaint Off for Sculpting
6
- Custom Brow Raise Sculpt
7
- Custom Mouth Pucker Sculpt
8
- Sculpting Using Head Polygroups
9
- Move Topological Brush
10
- Custom Eye Blink Sculpt
11
- Custom Jaw Open Sculpt
12
- Custom Brows Drop Sculpt
13
- Custom Nose Sneer Sculpt
14
- Custom Mouth Frown Sculpt
15
- Custom Neck Tighten Sculpt
16
- Custom Mouth Smile Sculpt
17
- Brows Up Compress
18
- Update to Character Creator Expression Wrinkles Only
19
- Stage Lightroom Authority
20
- Updating Character With Morphs or Sculpting
Description:
Learn how to apply Face Tools expressions to a Body series goblin sculpt in this 48-minute tutorial. Explore techniques for deleting expression wrinkles, transferring base models and textures, and creating custom sculpts for various facial expressions. Master the use of polygroups, topological brushes, and morphs to enhance character animations. Discover how to update characters in Character Creator and utilize Stage Lightroom Authority for improved visualization. Perfect for digital artists looking to elevate their character creation skills in 3D modeling and animation software.

Body to Face Tools Workflow - Applying Face Tools Expressions to Character Sculpts

Michael Pavlovich
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