Learn the fundamentals of manual rigging in Blender 4.0 with this comprehensive video tutorial. Explore essential concepts such as parenting basics, armature creation, bone naming conventions, and symmetry tools. Master techniques for creating legs, shoulders, and arms, and understand the importance of proper bone parenting. Dive into advanced topics like automatic weight painting, inverse kinematics (IK), deforming vs. non-deforming bones, and custom bone shapes. Discover how to organize your rig with bone collections, implement IK pole targets, and create simplified leg controls. Finish by adding a root bone and customizing bone colors to enhance your rig's functionality and appearance. This tutorial provides a solid foundation in rigging principles, preparing you for more advanced auto-rigging techniques with Rigify.