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1
Intro
2
Downloads & Early Access
3
Parenting Basics
4
Blender Armatures 101
5
Basic Rigging Practice
6
Bone Names
7
Creating the Leg
8
Creating the Shoulder & Arm
9
Parenting the body parts
10
Symmetrize
11
Automatic Weights
12
Inverse Kinematics IK
13
Deforming VS Non-Deforming Bones
14
Bone Collections
15
Custom Shapes
16
IK Pole Target
17
Simplified Leg Controls
18
Root Bone
19
Bone Colors
20
Congratulations!
Description:
Learn the fundamentals of manual rigging in Blender 4.0 with this comprehensive video tutorial. Explore essential concepts such as parenting basics, armature creation, bone naming conventions, and symmetry tools. Master techniques for creating legs, shoulders, and arms, and understand the importance of proper bone parenting. Dive into advanced topics like automatic weight painting, inverse kinematics (IK), deforming vs. non-deforming bones, and custom bone shapes. Discover how to organize your rig with bone collections, implement IK pole targets, and create simplified leg controls. Finish by adding a root bone and customizing bone colors to enhance your rig's functionality and appearance. This tutorial provides a solid foundation in rigging principles, preparing you for more advanced auto-rigging techniques with Rigify.

Rigify Course in Blender 4 - Rigging Basics

CGDive
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