Explore the latest rigging and animation features in Blender 4.0 through this comprehensive 30-minute video tutorial. Learn about new bone collections, bone colors, channel group colors, and weight painting improvements. Discover updates to the pose library, nonlinear animation, graph editor, and bendy bones vertex mapping. Understand the improved preserve volume feature and changes to Rigify, including the new spline tentacle. Gain insights on backward compatibility for Rigify and other rigs, and get a glimpse of additional features. By the end, you'll have a solid grasp of Blender 4.0's enhancements for rigging and animation workflows.