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Study mode:
on
1
Duplicating an object
2
Naming objects
3
Deleting the bottom half of the mesh
4
The solidify modifier
5
Hiding a modifier from edit mode
6
Snap to Face
7
Snap to Face Project
8
Applying the subsurf modifier
9
Fixing backface projection
10
Select More/Less
11
Hiding/Unhiding
12
Making the edge wavy
13
Rounding the edge
14
Making the inner edge hug the donut
15
Extrusion
Description:
Learn to model realistic icing for a 3D donut in this 21-minute Blender 4.0 tutorial. Master techniques like object duplication, mesh editing, modifier usage, and advanced snapping. Explore tools such as the solidify modifier, subsurf modifier, and proportional editing to create wavy, rounded edges. Practice essential skills including naming objects, selective deletion, hiding/unhiding, and precise extrusion. Perfect for beginners looking to enhance their 3D modeling abilities in Blender.

Beginner Blender 4.0 Tutorial - Modeling the Donut Icing - Part 3

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