Learn the complete workflow for transferring rigged and animated characters from Blender to Godot Engine in this comprehensive tutorial. Explore a bullet-proof rig setup, GLTF export settings, and Godot configuration. Master essential techniques including control rig overview, game rig creation, GLTF export and import, third-person setup, looping animations, character movement and jumping, camera controls, animation speed adjustments, and various animation setups such as idle, walk, run, crouch, jump, and stretch. Discover finishing touches like hiding the mouse cursor to polish your game project.