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1
Clothing blocking in ZBrush
2
Modelling hardsurface costume sections in Maya
3
Flower model
4
Using blocking to create final clothing model
5
Creating skirt with marvelous designer
6
Creating chains in ZBrush
7
Retopo and create trim on skirt
8
Modeling trims on jacket and corset
9
Creating surface pattern in ZBrush on socks
10
Sculpting wrinkles on clothes
11
Modeling shoes and shin guards in Maya
12
Placing hair cards
13
Organizing UVs by texture set
14
Using ZBrush to import clothing into CC3
15
Attaching accessories to the proper bones
Description:
Learn to model clothes and accessories for game characters in this comprehensive video tutorial. Explore techniques for creating detailed character outfits using ZBrush, Maya, and Marvelous Designer. Master clothing blocking, hard surface modeling, and intricate detailing like flowers and chains. Dive into skirt creation with Marvelous Designer, and learn to sculpt realistic wrinkles on garments. Practice modeling shoes, shin guards, and placing hair cards. Organize UVs by texture sets and import clothing into Character Creator 3. Finally, discover how to properly attach accessories to character bones. Perfect for game designers and 3D artists looking to enhance their character creation skills.

Modeling Clothes and Accessories for Game Characters - Part 2

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