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1
Intro
2
Polycount Solutions
3
Merge All - Subtool Polycount
4
Dynamic Subdivisions
5
Transferring Polypaint to Texture
6
Resize and GoZ to CC
7
Vertex Color vs Diffuse Color
8
AccuRig Guides
9
AccuRig Bind Skin with Accessories
10
Save File as Content Project
11
Adding and Sending Custom ZBrush Accessories
12
Accessory pivot edit & joint attach
13
Applying Animation & Edit Pose
14
ZBrush Pose Link Plugin
15
Subtool Visibility Sets
16
Adding Character Creator Accessories
Description:
Dive into an advanced tutorial on ZBrush auto-rigging and posing techniques, focusing on custom accessory creation and integration with Character Creator. Learn to leverage Character Creator's asset ecosystem, import custom accessories for posing, and refine them in ZBrush. Master polycount solutions, dynamic subdivisions, and polypaint transfer. Explore AccuRig for accessory binding, edit poses, and utilize the ZBrush Pose Link Plugin. Gain insights on Subtool Visibility Sets and seamlessly add Character Creator accessories to your projects. Perfect for 3D artists looking to enhance their character creation and posing workflows in ZBrush and Character Creator.

ZBrush Auto-Rigging and Posing - Custom Accessories and Character Creator Tools - Part 2

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