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1
ZBrush Setup Refresher
2
UV Master
3
GoZ to Character Creator
4
Character Creator Setup Refresher
5
AccuRig Create Guides
6
AccuRig Generate Skeleton & Hands
7
AccuRig Bind Skin
8
GoZ Relink Back to ZBrush
9
Pose Offset
10
Painting Skin Weights
11
Selection Fill Weight Values
12
Character Collision Shape Editor
13
Paint Weight Map in ZBrush
14
Rigid Body and Soft Cloth Simulation
15
Bake Animation for Cloth Scrubbing
16
ZBrush Pose Link Send to ZBrush
17
Edit Current Pose
18
ZBrush Cloth Brushes & Settings
19
Character Creator Cloth & Wind Properties
Description:
Explore advanced techniques for auto-rigging and posing in ZBrush with this 41-minute tutorial video. Learn to leverage Character Creator's motion library for efficient pose creation and cloth simulation. Master essential skills including UV mapping, AccuRig skeleton generation, skin weight painting, and cloth physics settings. Discover how to seamlessly integrate ZBrush and Character Creator workflows, create dynamic character designs, and utilize pose tools for enhanced efficiency. Gain insights into character collision shape editing, rigid body simulation, and wind property adjustments to bring your 3D characters to life.

ZBrush Auto-Rigging and Posing - Part 3: Cloth Simulation and Character Creator Pose Tools

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