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Maya 2022 QuickRig Autorigging to Unreal Engine 5.1 - Retarget + Main Avatar + NPC - Tutorial
Description:
Learn how to auto-rig a 3D avatar FBX/OBJ in Maya 2022 and import it into Unreal Engine 5.1 for use as a main character or NPC in your game project. Follow this step-by-step tutorial to master the process of autorigging, retargeting, and implementing characters in Unreal Engine 5.1. Gain practical skills in 3D modeling, animation, and game development while exploring Maya's QuickRig feature and Unreal Engine's character setup tools. By the end of this 21-minute video, you'll be equipped to create and integrate fully rigged avatars into your Unreal Engine 5.1 projects.

Maya 2022 QuickRig Autorigging to Unreal Engine 5.1 - Retarget, Main Avatar, and NPC Tutorial

Freedom Arts - 3D Animation & Game Developer
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