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Study mode:
on
1
0:00- Intro
2
0:41- UI Walkthrough
3
02:25- Importing a Reference
4
03:32- Modeling the Head
5
05:23- Making Eye Sockets
6
12:18- Modeling the Eyes
7
13:17- Creating the Lash Line
8
13:51- Modeling the Stem
9
15:17- Modeling the Leaves
10
17:51- Modeling the Worm
11
19:21- Modeling the Mouth
12
21:12- Creating Materials
13
22:27- UV Maps Explained
14
23:21- UV Unwrapping the Eyes and Mouth
15
25:53- Painting the Eyes and Mouth
16
29:18- Saving Image Textures
17
29:57- Making the Mouth Transparent
18
31:08- Lighting and Rendering
19
34:06- Wrap Up
Description:
Learn to model your first character in Blender with this comprehensive 35-minute tutorial. Follow along as EveSculpts guides you through the process of creating an apple character from a 2D reference. Begin with a UI walkthrough and learn how to import references before diving into modeling techniques for the head, eye sockets, eyes, lash line, stem, leaves, and even a worm. Explore material creation, UV mapping, and texture painting for eyes and mouth. Master lighting and rendering techniques to bring your character to life. Gain valuable tips and insights throughout this step-by-step guide, perfect for beginners looking to start their 3D modeling journey in Blender.

Your First Blender Character

School of Motion
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