Главная
Study mode:
on
1
- Intro
2
- Clearing GoZ Cache Files and File Setup for Relink
3
- Pose file setup for 3D printing vs game res setup
4
- Relink to CC for body and create Accessories or cloth
5
- Accessory parent and pivots
6
- Cloth objects, UVs, and Weight Maps
7
- Appling and testing animations
8
- Collision shapes for cloth
9
- Adding hair and facial hair
10
- Transfer Skin Weights vs Hair brows and beard
11
- Cache cloth for timeline scrubbing
12
- Edit Pose and hand gesture files
13
- Edit facial poses
14
- ZBrush Pose Tools Layers Library
15
- CC Stylized Mario Character
16
- Applying accessories from another character
17
- Hide body Mesh in Character Creator
18
- Exporting & Rendering externally in UE or Marmoset
19
- Horse in Character Creator
20
- Expression Wrinkles for Stylized Characters
21
- Stylized T-Rex in Character Creator
22
- Goblin 3D Print file in ZBrush
23
- Lychee Slicer setup
24
- Monetary cost vs time cost
25
- New Users to ZBrush Suggested Learning Path
26
- Why I like ZBrush and Character Creator
27
- How I learn and organize notes in Miro
28
- Stylized Wolf
Description:
Explore an in-depth tutorial on character creation, 3D printing, and stylized modeling techniques. Learn to set up and refine body models, create accessories and clothing, apply animations, and work with facial expressions and wrinkles. Discover how to use ZBrush and Character Creator together, create stylized characters like Mario and a T-Rex, and prepare files for 3D printing using Lychee Slicer. Gain insights on learning paths for new ZBrush users, understand the benefits of using ZBrush and Character Creator, and explore efficient note-taking methods using Miro. Cover a wide range of topics from technical file setup to creative character design, providing a comprehensive guide for both beginners and experienced 3D artists.

Character Creator and ZBrush: 3D Modeling Techniques for Stylized Characters and 3D Printing

Michael Pavlovich
Add to list
0:00 / 0:00