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Character Rigging in Maya! Episode 5 - Creating the FK Limb Controls
Description:
Learn how to create Forward Kinematics (FK) limb controls for character rigging in Maya in this 26-minute tutorial. Explore techniques for setting up precise control systems for arms and legs, enhancing the flexibility and realism of character animations. Gain valuable insights into professional rigging workflows and best practices for creating efficient, animator-friendly FK controls.

Character Rigging in Maya - Creating FK Limb Controls - Episode 5

Dikko
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