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on
1
Intro
2
Unit Setup
3
Creating Objects
4
Primitives
5
Copying
6
Snaps
7
Mirror
8
New Scene
9
Modifiers
10
Hierarchy Tab
11
Display Tab
12
Animation
13
Visibility
14
Outro
Description:
Learn the fundamentals of 3ds Max in this comprehensive beginner's tutorial. Start with the essential interface components, hotkeys, and scene organization techniques. Progress through basic modeling methods and explore more advanced animation techniques. Gain hands-on experience creating objects, working with primitives, and utilizing tools like copying, snaps, and mirror functions. Dive into modifiers, hierarchy management, and display options. Master visibility controls and animation basics to bring your scenes to life. By the end of this crash course, you'll have a solid foundation in 3ds Max, preparing you for more advanced topics like the Fstorm rendering engine covered in future tutorials.

3DS Max Tutorial - Beginner Crash Course

Simulation Lab
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