Learn how to model realistic hands for 3D animation in this 34-minute tutorial. Analyze the anatomy of a real hand, then block out the palm and fingers, paying special attention to form and articulation. Master the challenging process of modeling the thumb. Test your mesh using Rigify to ensure proper deformation. Apply extra polish to refine the model. Attach the completed hand to the body and explore animation possibilities using Mixamo. Persevere through this potentially frustrating but crucial aspect of character modeling to create believable, articulated hands for your 3D projects.
Modeling for Animation - Building the Hands - Part 4