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1
What we'll be creating
2
Importing the vector icon
3
Setting up the particle emitter
4
Simulating the particle transition
5
Setting up the turbulence force field
6
Adding noise to the force field
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Adding another vector icon
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Tweaking force fields
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Making particles visible in rendered view
10
Setting up procedural particle shader
11
Adding camera, light and background
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Render and export settings
13
Final result
Description:
Learn how to create a mesmerizing morphing effect between vector icons using particle systems in Blender 3.5. Master the process of importing vector icons, setting up particle emitters, and simulating transitions with turbulence force fields. Explore techniques for adding noise, tweaking force fields, and creating procedural particle shaders. Discover how to enhance your scene with proper camera placement, lighting, and background setup. Gain insights into render and export settings to achieve the final polished result. Apply these skills to create stunning visual effects for both icons and text in your Blender projects.

Morphing Vector Icons Using Particles in Blender

Polyfjord
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