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Study mode:
on
1
What we'll be creating
2
Modeling a joint
3
Modeling the leg
4
Modeling the body
5
Modeling cable hooks
6
Making cables using curves
7
Assigning basic materials
8
Creating armature and IK rig
9
Attaching the leg to the rig
10
Tweaking the IK rig
11
Connecting the legs to the body
12
Animating the legs
13
Animating the body
14
Animating the ground
15
Shading and lighting setup
16
Making a vignette for the ground
17
Preview renders and post processing
18
Additional minor tweaks
19
Final result and cinematics
Description:
Learn to create a mechanical walking creature in Blender through this comprehensive 55-minute tutorial. Follow the entire process from modeling and rigging to animating and rendering. Master techniques for joint and leg modeling, body construction, cable creation, and material assignment. Explore armature and IK rigging, leg attachment, and body connection. Dive into animation techniques for legs, body, and ground movement. Enhance your project with shading, lighting, and post-processing skills. Gain insights into creating vignettes, tweaking designs, and producing cinematic final results. Access additional resources, including project files and related tutorials, to further develop your 3D modeling and animation skills in Blender.

Making a Mechanical Walking Creature in Blender

Polyfjord
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