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1
Using Insert Multimesh
2
Sculpting the Cybernetic Arm
3
Creating Draped Fabric
4
ZRemeshing and Creating UVs to Create Fabric Texture
5
Creating the Visor
6
Using Spotlight Projection to Add Texture
Description:
Dive into the third part of a comprehensive 7-part concept art tutorial series, focusing on refining and adding details in ZBrush. Learn advanced techniques for creating intricate character designs, including sculpting a cybernetic arm, crafting realistic draped fabric, and adding texture to a visor. Master the use of Insert Multimesh, ZRemeshing, UV creation, and Spotlight Projection to enhance your 3D character models. This 20-minute video tutorial, led by expert artist Kyle Brown, is part of a larger series that covers the entire process of creating concept art using Character Creator, Photoshop, ZBrush, and other tools.

Refining and Adding Details in ZBrush for Concept Art - Tutorial 3

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