Dive into the intricacies of creating custom rigs in Blender 4.0 with this comprehensive video tutorial from the Rigify Fundamentals series. Learn how to build a custom Metarig from scratch, covering essential components such as spine, legs, arms, shoulders, head, tentacles, tail, ears, and fingers. Explore advanced topics like adding facial rigs, parenting rig types, and troubleshooting common issues. Gain practical knowledge through rig testing and discover how to implement specialized controls for legs and tentacles. Perfect for 3D artists looking to enhance their character rigging skills in Blender's latest version.
Custom Rigify Rigs in Blender 4.0 - Theory and Practice - Part 6-2