Главная
Study mode:
on
1
- Intro
2
- ZBrush Scale Master
3
- ZBrush Folders with Move Multiple
4
- Subtool Master Copy Folder to Subtool
5
- Spotlight Reference
6
- Move Timeline Save Camera
7
- Head matching
8
- Orifice Refine
9
- ZRemesh and Project History
10
- Cloth settings for creature skin
11
- Thick Skin for wrinkles
12
- Head Membrane creation
13
- Transpose Cloth for membrane wrinkles
14
- Two Smooth brush algorithms
15
- Move with Backface Masking
16
- Baboon Spotlight Reference
17
- Reference Camera Match
18
- Refining Baboon head
19
- Baboon Teeth
20
- Baboon Tongue and Bend Curve
21
- Re-matching Reference
22
- Notes and Learning
23
- Hotkeys and Custom Brushes
24
- Learning new software
25
- ZModeler Close Convex Hole
26
- Timeboxing blockouts
Description:
Dive into a comprehensive 2-hour livestream tutorial on creature sculpting, focusing on KOH the Face Stealer from Avatar. Learn advanced ZBrush techniques including Scale Master, folder management, Subtool Master, and Spotlight reference usage. Master head matching, orifice refinement, and ZRemeshing with project history. Explore cloth settings for creature skin, thick skin for wrinkles, and membrane creation. Discover two smooth brush algorithms and move with backface masking. Study baboon anatomy through reference matching, teeth sculpting, and tongue creation using Bend Curve. Gain insights on learning processes, hotkey customization, and efficient blockout techniques. Perfect for digital sculptors looking to enhance their creature design skills.

KOH the Face Stealer - Creature Sculpting Techniques in ZBrush

Michael Pavlovich
Add to list
0:00 / 0:00