Dive into an intensive 58-minute crash course on 3ds Max materials and render settings. Learn to create diverse material types including glossy plastic, glass, chrome, emissive, and volumetric materials. Master the application of texture maps, bump and displacement maps for enhanced surface detail, and utilize the UVW Map modifier to fine-tune texture appearance on objects. Explore crucial render settings, compare GPU and CPU rendering, and discover how to set up environments using HDRI maps and background images. Apply various lighting techniques, work with particle systems, and gain practical tips for efficient workflow. Download provided scene files to follow along and practice newly acquired skills. Access recommended resources for textures and displacement map creation to further expand your 3D modeling and rendering capabilities.
3ds Max - Materials and Render Settings Crash Course + Scene Files