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on
1
Intro
2
Floating Geometry
3
Handle
4
Grip
5
Supporting Edges
6
Clip
7
Insulation
8
Disassembly
9
Attaching Faces
10
Connecting Faces
11
Clean Up
12
Subdivide
13
Attach Handle
14
Attach Bolt
15
Rotate
Description:
Learn to create a high-poly knife model in 3ds Max with this first tutorial in a weapon creation series. Explore efficient techniques for employing supporting edges and floating geometry while reinforcing basic concepts like symmetric modeling. Master time-saving methods to develop a robust high-poly model suitable for baking normal and occlusion maps. Cover topics including floating geometry, handle and grip creation, supporting edges, clip insulation, disassembly, face attachment and connection, clean-up, subdivision, handle and bolt attachment, and rotation.

Next-Gen Weapon Creation - High-Poly Knife Model in 3ds Max - Part 1

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