Joey Korenman : Well, we've got a story and an animatic. It's like the skeleton of our short film. And now we have to start getting specific. Like what the heck is this thing going to look like? So t…
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Joey Korenman : And that's really important because, you know, for example, if we were going to be flying over the tops of these mountains and flying through them, we'd need them to be a lot more det…
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Joey Korenman : We've actually got a render perfect setting on the sphere. So let's turn that off. But even with render perfect turned off, it still looks smooth. Right? Well, I mean, basically what …
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Joey Korenman : If I want to look at the building, for example, right? The building is like way here and it's like, it's tiny compared to everything else, you know, you've got, um, like here's the bu…
Description:
Learn how to create a 3D scene in Cinema 4D for a short film project. Explore techniques for building a low-poly desert environment, including ground, mountains, and key elements like plants and buildings. Master the use of displacer deformers, noise textures, and polygon manipulation to achieve the desired faceted look. Gain insights into camera placement, scale considerations, and efficient workflow practices for complex 3D scenes. Follow along as the instructor demonstrates practical methods for bringing an animatic to life in a 3D space.