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1
Intro
2
Week 1 Recap
3
Homework
4
Shoutout
5
Topic of the Week
6
Week 2 Agenda
7
Mesh Modeling
8
Mesh Models
9
Mesh Components
10
Mesh Definition
11
Modifiers
12
Modifiers Explained
13
Goals
14
Snapping
15
Adding Mesh Cylinder
16
Copy Cup
17
Extruding
18
Subsurf Modifier
19
Holding Edges
Description:
Explore mesh modeling techniques in this comprehensive 2-hour tutorial on pushing and pulling vertices in Blender. Learn the fundamentals of 3D object creation, including mesh components, modifiers, and snapping. Practice along as the instructor demonstrates tools and workflows for building objects, with a focus on extruding, using the Subsurf modifier, and holding edges. Gain hands-on experience in creating cylinders and cups while understanding the technical aspects of mesh modeling. Ideal for beginners looking to master the basics of 3D modeling in Blender.

Getting Started with 3D Modeling in Blender - Week 2

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