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Study mode:
on
1
- Intro
2
- Exporting from Daz
3
- Importing to Cinema
4
- Kernel Settings
5
- Making Materials - Eyelashes
6
- Eye Moisture
7
- Iris, Pupil & Sclera
8
- Face
9
- Eye Socket
10
- Lips
11
- Teeth & Mouth
12
- Torso, Hands & Legs
13
- Fingernails
14
- Adjusting Body Materials
15
- Toenails
16
- Fixing Red Nose Procedurally
17
- Breaking the Symmetry
18
- Final Adjustments
19
- Render Passes Settings
20
- Outro
Description:
Learn how to convert materials from Daz to Cinema 4D with Octane, focusing specifically on creating realistic black skin textures. Follow along as the tutorial guides you through exporting from Daz, importing into Cinema 4D, and adjusting kernel settings. Master the creation of various materials including eyelashes, eye moisture, iris, pupil, sclera, face, eye socket, lips, teeth, mouth, torso, hands, legs, and nails. Discover techniques for procedurally fixing a red nose, breaking symmetry, and making final adjustments. Gain insights into render pass settings to achieve superior results compared to Daz's Iray engine. Perfect for 3D artists looking to enhance their material creation skills in Cinema 4D with Octane.

Cinema 4D Tutorial - Black Skin - From Daz to Octane

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