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on
1
Intro
2
HD Head Scan
3
Materials
4
Topology
5
Head Alignment
6
Exporting
7
Wrapping
8
Brush Texture
9
Create Markers
10
Add Points
11
Add Mouth Bag
12
Alignment Wrapping
13
Brush Node
14
Smoothing
15
Relax Project
16
Move Tool
17
Texture
18
Export
19
Import
20
High Res Details
21
Turning Off Skin Details
22
Fixing Projection Errors
23
Texture Mapping
24
Final Render
25
Adding Textures
26
Outro
Description:
Learn to efficiently texture a head sculpt and apply high-resolution skin pore details using 3D scan data in this 26-minute video tutorial. Explore the process of utilizing Wrap 3 and Zbrush software to enhance your 3D models with realistic textures and intricate skin details. Follow along as the instructor demonstrates techniques for head alignment, topology manipulation, wrapping, brush texturing, and marker creation. Master the art of smoothing, relaxing, and projecting details onto your sculpt, while addressing common projection errors and perfecting texture mapping. Conclude with final rendering techniques and discover how to add the finishing touches to your 3D head model.

Detailing and Texturing Your Sculpt Using Scan Data

3D Scan Store
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