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Study mode:
on
1
Intro
2
Tutorial
3
Details
4
Adding Depth
5
Smoothing the Glass
6
Extrude the Glass
7
Reverse Normals
8
Bottle No Gloss
9
Break
10
Apple
11
Leaf
12
UV Mapping
13
Textures
14
Cork
15
Specular Material
16
Adding Light
17
Texturing
Description:
Learn to create a photorealistic 3D wine bottle model using Cinema 4D and Octane Render in this comprehensive tutorial. Master techniques for adding depth, smoothing glass surfaces, extruding glass elements, and reversing normals. Explore advanced concepts such as UV mapping, texturing, and creating specular materials for the bottle and cork. Discover how to add realistic lighting and enhance the overall composition with elements like apples and leaves. Gain valuable insights into product visualization and 3D modeling techniques applicable to various design projects.

3D Wine Bottle Modeling in Cinema 4D & Octane Render

Arthur Whitehead
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