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Study mode:
on
1
- Intro
2
- ZBrush Hard Surface Linear Walkthrough Doc
3
- IMM Sphere Curve Brush
4
- IMM Plane Curve Brush for Nanomesh
5
- Subdivision History and Elastic Brush
6
- Hard Surface ZRemesh
7
- ZBrush Hard Surface Linear Walkthrough Doc
8
- Transparent ZBrush Render
9
- Pizza Hut Text Setup
10
- ZBrush Import and Text Polygrouping
11
- Extract and Panel Loops
12
- Lamp Blockout and Checker Glass
13
- 3D and 2D Concepting
14
- Silhouette and Thumbnail
15
- Thin Extraction to Thickness
16
- Polish by Features and Edgeloop Bevel
17
- Bevel Pro
18
- ZPlugin Ambient Occlusion Mask
19
- ZBrush Hard Surface Linear Walkthrough Doc
20
- Fat Cylinder Polish with Unweld
21
- Bracket Model ZRemesh
22
- Chain Creation
23
- Wire Creation
24
- Substance Painter Setup
25
- Marmoset Setup
26
- UVs
27
- Eye Material Setup
28
- Skateboard Trucks Shape Creation
29
- Paint Handprint in Painter
30
- Belt Knot
31
- Shoelace Knot
32
- Ornate Detail
33
- Masking Multiple Polygroups
34
- Cloth Wrinkles and Thickness Reconstruct
35
- Texture Wood vs Model Wood
36
- Wooden Plank Techniques
37
- Same Sized Rivet Techniques
Description:
Dive into an extensive 2-hour 15-minute tutorial on advanced 3D modeling techniques, focusing on creating a vintage Pizza Hut lamp and various other objects. Learn ZBrush hard surface modeling, including IMM brushes, ZRemesh, panel loops, and bevel techniques. Explore 3D and 2D concepting, silhouette creation, and detailed modeling for elements like chains, wires, and ornate details. Discover Substance Painter setup, Marmoset rendering, UV mapping, and material creation for eyes, wood textures, and rivets. Master techniques for creating realistic cloth wrinkles, knots, and handprints, as well as efficient methods for modeling wooden planks and same-sized rivets.

ZBrush Hard Surface Modeling Techniques - Deep Dive into Vintage Pizza Hut Lamp and Other Objects

Michael Pavlovich
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