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Study mode:
on
1
- Intro
2
- Create a Coin for Bas Relief
3
- MRGBZGrabber Alpha vs Bas Relief
4
- Project Bas Relief
5
- ZBrush Primitives
6
- Oogie Boogie Blockout
7
- Polygrouping Seam Lines
8
- ZRemeshing Good Geometry
9
- Cushions
10
- UV Master
11
- Transparent Wireframe Render
12
- Posing
13
- Transpose Cloth
14
- Dynamic Cloth Brushes with Elasticity
15
- Surface Noise for Fabric Weave Pattern
16
- Morph UV Texture Painting
17
- Custom Stitch Brush
18
- Stroke Polygroup Border to Place Stitches
19
- Refining Stitches
20
- Cloth Seam Creation
21
- Stitch Integration
22
- Itchy Fibermesh
23
- Polypainting
24
- Dynamic Simulation Animation
25
- Keyshot Liquid with Bubbles
26
- V-Ray Refraction Transparency
27
- ZBrush Transparency Rendering
28
- Visibility Grow Polygroup
Description:
Dive into a comprehensive 2.5-hour workshop on creating fan art of Oogie Boogie from The Nightmare Before Christmas using ZBrush 2022. Learn advanced techniques including bas relief creation, character blockout, dynamic cloth simulation, custom brush development, and rendering. Master skills such as polygrouping, UV mapping, texture painting, and fibermesh application. Explore various rendering methods including transparent wireframes, V-Ray refraction, and ZBrush transparency. Perfect for digital sculptors looking to enhance their character modeling and cloth simulation abilities in ZBrush.

Pavlovich Workshop - Oogie Boogie - The Nightmare Before Christmas - Michael Pavlovich - ZBrush 2022

Pixologic ZBrush
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