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Study mode:
on
1
- Intro
2
- Spider Shaman
3
- Freeze Subdivisions
4
- Grandpire
5
- ZRemesh with Polypaint Density
6
- Focal Shift
7
- Make a Coin
8
- Alpha vs Bas Relief
9
- Adjust Last and Replay Last
10
- ZRemesher Adaptive Size
11
- Boolean Panel Lines
12
- VDM Scales
13
- Hard Surface Alpha Stamp
14
- Transpose Master
15
- Import Export and Scene Scale
16
- Tri Part Curve Brush
Description:
Explore a comprehensive two-hour tutorial covering various ZBrush techniques and workflows. Learn about freeze subdivisions, ZRemesh with polypaint density, and creating bas relief effects. Discover how to use tools like Transpose Master, work with VDM scales, and create hard surface alpha stamps. Gain insights into scene scaling, import/export processes, and utilizing the tri-part curve brush. Follow along as the instructor demonstrates these techniques on projects such as a spider shaman and a "grandpire" character, while also covering topics like focal shift, boolean panel lines, and adaptive size in ZRemesher.

ZBrush Techniques: Freeze Subdivisions, Alpha Relief, Scene Scale, and More - Livestream

Michael Pavlovich
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