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Study mode:
on
1
- Intro
2
- Spotlight Reference
3
- Bun Creation
4
- Brush Modifier
5
- Center Cylinders
6
- Hat Creation
7
- Clothing holes
8
- Alpha Star to Geo
9
- Cylinder to Star
10
- Boolean Hat Holes
11
- Dynamic Cloth Cheese
12
- Cheese Cleanup
13
- Metal Bars & Array Mesh
14
- Allan Bolt
15
- Boolean Bars 01
16
- Boolean Bars 02
17
- ZRemesh Bars
18
- Box Model Bars
19
- Alpha Geo ZRemesh Star
20
- Scribe Chisel
21
- Projection Strength IMM
22
- Brush Magnify
23
- Surface Noise
24
- Face Sculpt
25
- ZRemesh & Project Face
26
- Sesame Seed Nanomesh
Description:
Learn advanced 3D modeling techniques in this comprehensive 2-hour 14-minute tutorial video. Master boolean shapes, array mesh parts, dynamic cloth simulation for cheese, and more while creating the iconic Officer Big Mac character. Follow along as the instructor guides you through spotlight reference usage, bun and hat creation, clothing hole design, alpha geometry conversion, boolean operations, dynamic cloth simulation, metal bar modeling with array meshes, Allan bolt creation, ZRemeshing techniques, box modeling, alpha geometry ZRemeshing, sculpting tools like Scribe Chisel and Brush Magnify, surface noise application, face sculpting, and nanomesh for sesame seeds. Gain valuable insights into professional 3D modeling workflows and techniques applicable to character design and food-themed projects.

Officer Big Mac 3D Modeling Tutorial - Boolean Shapes, Array Mesh, Dynamic Cloth

Michael Pavlovich
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